Add VoxiGen to Voxel Editors (#473)

* Add VoxiGen to Voxel Editors

* Place VoxiGen after Voxelle Desktop (alphabetical order)

* Update moved links: Bullet, Chipmunk2D, Horde3D, KorGE, Supernova, Tiny Physics Engine, indiegames

Each old link no longer resolves (404 or no answer); each new one is the
project's own current home and answers 200.

* Spell KorGE as the project does; Three.js before Tiny Physics Engine

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Co-authored-by: Ellison <ellisonleao@gmail.com>
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Nikola MarjanovicandEllison authored and GitHub committed 2026-10-29 21:24:27 -03:00
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@@ -221,6 +221,7 @@ _Great graphics placeholders and tools to turn that squared game into a picasso
- :tada: [goxel](https://github.com/guillaumechereau/goxel)
- :free: [MagicaVoxel](https://ephtracy.github.io/)
- :free: [Sproxel](https://sproxel.blogspot.com.br/)
- :money_with_wings: [VoxiGen](https://voxigen.io/en/studio) - Voxel editor for building game models and levels in the browser or on desktop, with game-ready export.
## Code