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Add Proof Engine to Engines and Frameworks (#468)
Co-authored-by: Mattbusel <mattbusel@users.noreply.github.com>
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@@ -348,6 +348,7 @@ _Set of game frameworks, engines and platforms_
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- :tada: [Planck.js](http://piqnt.com/planck.js/) - 2D JavaScript physics engine for cross-platform HTML5 game development.
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- :money_with_wings: [PlayCanvas](https://playcanvas.com/) - A WebGL Game Engine.
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- :tada: [Processing](https://www.processing.org/) - Processing is a programming language, development environment for artists, designers, researchers.
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- :tada: [Proof Engine](https://github.com/Mattbusel/proof-engine) - Rust rendering and game engine where every visual is math: glyphs and particles moved by ODEs, strange attractors and force fields, with OpenGL post-processing and synth audio.
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- :tada: [PuzzleScript](http://www.puzzlescript.net/) - open-source HTML5 puzzle game engine.
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- :tada: [PyGame-CE](https://pyga.me/docs/index.html) - Pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library
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- :tada: [Pyxel](https://github.com/kitao/pyxel) - a retro game engine for Python.
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