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Add Glitchless (#470)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -393,6 +393,7 @@ _Set of game frameworks, engines and platforms_
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- :tada: [AI Game Developer](https://github.com/IvanMurzak/Unity-MCP) - `Unity Editor` and `Unity Runtime` AI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic during gameplay.
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- :money_with_wings: [Coplay](https://coplay.dev?ref=github&utm_source=magictools) - AI Copilot for Unity
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- :tada: [Fluent Behaviour Tree](https://github.com/codecapers/Fluent-Behaviour-Tree) - C# behaviour tree library with a fluent API released under MIT.
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- :tada: [Glitchless](https://github.com/glitchless-gg/glitchless) - Open-source game observability for Three.js, Phaser, Unity, Godot, Unreal and GameMaker: frame times with hitch causes, crashes, where players quit and player bug reports, plus an MCP server so coding agents can read the data and fix what players hit.
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- :free: [IndieToolChest](https://indietoolchest.com) - Curated directory of AI tools for indie game dev, organized by task (art, 3D, audio, NPCs, code, QA, marketing).
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- :money_with_wings: [Ludo.ai](https://ludo.ai) - AI sprite generator for game-ready 2D assets, extending to icons, UI, textures, music, 3D and video, in 30+ art styles or matched to your own style references. Ships an MCP server, REST API and Unity plugin.
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- :free: [RespawnStack](https://respawnstack.com) - Free directory of pricing, commercial-use and ownership terms for 30+ AI game-dev tools. Each verified row cites its source (vendor page or Steamworks docs) with a link and date.
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