Add RespawnStack to AI (#461)

* Add RespawnStack to AI

* Clarify RespawnStack sourcing wording
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Jonny authored and GitHub committed 2026-10-21 13:43:30 -03:00
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@@ -391,6 +391,7 @@ _Set of game frameworks, engines and platforms_
- :tada: [Fluent Behaviour Tree](https://github.com/codecapers/Fluent-Behaviour-Tree) - C# behaviour tree library with a fluent API released under MIT.
- :free: [IndieToolChest](https://indietoolchest.com) - Curated directory of AI tools for indie game dev, organized by task (art, 3D, audio, NPCs, code, QA, marketing).
- :money_with_wings: [Ludo.ai](https://ludo.ai) - AI sprite generator for game-ready 2D assets, extending to icons, UI, textures, music, 3D and video, in 30+ art styles or matched to your own style references. Ships an MCP server, REST API and Unity plugin.
- :free: [RespawnStack](https://respawnstack.com) - Free directory of pricing, commercial-use and ownership terms for 30+ AI game-dev tools. Each verified row cites its source (vendor page or Steamworks docs) with a link and date.
- :money_with_wings: [Rosebud AI](https://rosebud.ai) - Vibe coding platform for creating 3D games and interactive web apps with AI.
- :money_with_wings: [Sprite Fusion AI Pixel Art Generator](https://www.spritefusion.com/pixel-art-generator) - AI-powered browser studio for generating, editing, animating, and exporting game-ready pixel art sprites, icons, props, and spritesheets.
- :tada: [SimpleAI](https://github.com/mgerhardy/simpleai/) - C++11 behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.