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Add AI Art Engine under AI (#514)
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@@ -395,6 +395,7 @@ _Set of game frameworks, engines and platforms_
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### AI
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- :moneybag: [3D-Agent](https://3d-agent.com/blender-ai) - AI agent for game-ready 3D assets in Blender: models with clean quad topology and UVs, materials, rigs and animation from plain-language prompts, exported as FBX or GLB for Unity, Unreal and Godot. Also connects to Roblox Studio for scripts, assets and playtests, and builds FiveM / GTA V scenes.
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- :tada: [AI Art Engine](https://github.com/Justin-sky/ai-art-engine) - Node-based AI game asset studio for generating and refining sprites, Spine 2D/DragonBones/Live2D rigs, 3D models, PBR materials, shaders and SFX, with MCP agent control and Unity/Godot/Cocos export.
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- :tada: [AI Game Developer](https://github.com/IvanMurzak/Unity-MCP) - `Unity Editor` and `Unity Runtime` AI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic during gameplay.
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- :money_with_wings: [Coplay](https://coplay.dev?ref=github&utm_source=magictools) - AI Copilot for Unity
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- :money_with_wings: [Flockbay](https://flockbay.com/?utm_source=magictools&utm_medium=directory&utm_campaign=listing) - Free AI game maker built on Godot: a desktop app where an AI agent builds and playtests a Godot 4 project on your disk, on free hosted AI, your own Claude or ChatGPT account, or your own agent over MCP. Optional paid plans add hosted AI usage.
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