diff --git a/README.md b/README.md index 91f8fa4..7127ab2 100644 --- a/README.md +++ b/README.md @@ -380,6 +380,7 @@ _Set of game frameworks, engines and platforms_ - :tada: [Ă–bEngine](https://github.com/Sygmei/ObEngine) - 2D Game Engine with Lua Scripting made on top of SFML ! ### AI +- :moneybag: [3D-Agent](https://3d-agent.com/blender-ai) - AI agent for game-ready 3D assets in Blender: models with clean quad topology and UVs, materials, rigs and animation from plain-language prompts, exported as FBX or GLB for Unity, Unreal and Godot. Also connects to Roblox Studio for scripts, assets and playtests, and builds FiveM / GTA V scenes. - :tada: [AI Game Developer](https://github.com/IvanMurzak/Unity-MCP) - `Unity Editor` and `Unity Runtime` AI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic during gameplay. - :money_with_wings: [Coplay](https://coplay.dev?ref=github&utm_source=magictools) - AI Copilot for Unity - :tada: [Fluent Behaviour Tree](https://github.com/codecapers/Fluent-Behaviour-Tree) - C# behaviour tree library with a fluent API released under MIT.