From 7b4ef331a207b2e5470f06998eaf5c182e832190 Mon Sep 17 00:00:00 2001 From: Lewis Orton <9100561+LewisOrton@users.noreply.github.com> Date: Fri, 6 Nov 2026 03:05:56 +0900 Subject: [PATCH] Add DDS Tools to Texture Tools (#502) --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 04c07c6..0bdacb0 100644 --- a/README.md +++ b/README.md @@ -122,6 +122,7 @@ _Great graphics placeholders and tools to turn that squared game into a picasso #### Texture Tools +- :money_with_wings: [DDS Tools](https://ddstools.com/) - Fast DDS texture converter and viewer for game modders that runs in the browser. Converts PNG, JPG, TGA and WebP to BC1, BC3, BC5 or BC7 DDS and DDS back to PNG. Files are processed locally, without uploading to a server. - :moneybag: [FilterForge](https://www.filterforge.com/) - A plugin for Adobe Photoshop that allows you to build your own filters. - :money_with_wings: [GameShipKit Sprite Normal Map](https://gameshipkit.com/tools/sprite-normal-map/) - Generate normal maps from 2D sprites for lit 2D scenes. - :free: [Live Normal](https://tenebrislab.github.io/livenormal/) - An Android and iOS app for generating seamless materials on the go. You take a photo, and Live Normal creates a tile-able texture and generates texture maps ready for a PBR engine of your choice.